Center standup target lights locks on inner left ramp. Shoot far left ramp to feed the left inlane/shoot Satellite to start multiball.
Play Satellite all day for biggest points in game. Tank Multiball--do not play. Harder to qualify, and it's worth less points.
Spell "GOLDENEYE" by completing ramps. Hurry-ups then light on each ramp. Complete to collect. Double at the left ramp -> Satellite combo.
After GOLDENEYE hurry-up mode has run once, combos required to collect GOLDENEYE letters. First time, any ramp shot will collect a letter.
If you accidentally start Tank Multiball, quickly pull trigger on gun ball launcher to cancel mode and instead attempt for Satellite.
Shoot stand up gun targets on left side to enter "video mode", pull gun trigger to shoot villains on dmd and collect eject or die ball save.
Build up multiple eject or die ball saves before attempting "Q's Pen" mode, its most difficult mode to complete on way to wizard mode.
JP value changes during MB. Shoot right-center white standup to increase value to 100 million. Easiest when down to 2/3 balls.
Hitting all green guard stand ups will award the points lit in front of the satelite. shoot white target under satelite to cycle lit value
Both multiball modes are ready on ball 3 if you haven't locked any balls (or possibly if you haven't played either yet).