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Hoops
GOTTLIEB · 1991

Hoops

Last Gottlieb "street level" game. "Street level" games were an experiment by Gottlieb towards designing a simplier, single level (no ramps), slightly smaller and cheaper game. They did not sell very well, and only six models (Premier's 1990 'Silver Slugger', Premier's 1990 'Vegas', Premier's 1990 'Deadly Weapon', Premier's 1990 'Title Fight', Premier's 1991 'Car Hop' and Premier's 1991 'Hoops') were made.

Image # 4671: Hoops Flyer, Front
Image # 4672: Hoops Flyer, Back
Image # 13966: Hoops Backglass
Image # 13967: Hoops Upper Playfield
Image # 13968: Hoops Middle Playfield
Image # 13969: Hoops Lower Playfield
Image # 13970: Hoops Cabinet
Image # 13971: Hoops Front View
Image # 38897: Hoops Translite
Image # 38898: Hoops Full Playfield 
(The red and blue rubber post sleeves are not original to this game. Factory sleeves are black.)
Image # 38899: Hoops Upper Playfield 
(The red and blue rubber post sleeves are not original to this game. Factory sleeves are black.)
Image # 38900: Hoops Lower Playfield 
(The red and blue rubber post sleeves are not original to this game. Factory sleeves are black.)
Image # 38901: Hoops Instruction Card 
(The red and blue rubber post sleeves are not original to this game. Factory sleeves are black.)
Image # 38902: Hoops Price Card 
(The red and blue rubber post sleeves are not original to this game. Factory sleeves are black.)
Image # 38903: Hoops Under Playfield
Images provided by ipdb.org

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PinTips

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general
4
Activate HangTime by hitting the standup just above the left top lane. Shoot the lit spinner repeatedly for bonus value, just don't tilt!
general
3
The 2x 3x is NOT a playfield multiplier. It multiplies the baskets as you collect. Baskets are only 10k/per and only awarded at game over.
general
2
The plunge is important. Try to hit the Hangtime target softly and the ball roll into the left lane. This lights both hangtime and locks.
general
2
The left top lane lights locks, if you miss the HangTime standup, lock a ball to get a fresh plunge and/or use multiball to get HangTime lit

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