Spinner is lit after scoring 10 bonus (and unlit after scoring 20).
Each completion of GAR target bank lights additional pop bumper. Lit pops score 1k per hit (and 100 when not lit)
Snake pit is highest value single shot. Max value is 50k. Resets its value if lit for 20k or higher. Increase value by dropping GOR targets.
1-2-3-4 will light the pit for 50K immediately. This is a OK if lit up in any order, but not recommended if you have to do them in order.
When all 3 pop bumpers are lit (2 or 3 GAR completions, depending on settings), each GAR drop target is worth 5K (that is, 15K/completion).
Complete GOR and GAR targets to increase value of saucer. Complete three times to light extra ball
For easy points, pass the ball off the tip of the flippers to the opposite side's inlanes. Just be careful not to drain in the outlane.
1-2-3-4 will light a star insert on PF.
After 2 stars hit 1-2-3-4 again and a red arrow insert will 'walk' on 1..4.
Hit to defeat Gorgar.
Use spinner during your window of opportunity, if spinner is lively on your game. Unlights for entire rest of ball at 20K bonus.