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Pinball Champ '82
ZACCARIA · 1982

Pinball Champ '82

The first of Zacccaria's 2nd generation of Solid State games. It uses a 1B1165 MPU, five 1B1168 (2x4 Digit) Display boards, a 1B1170 Sound board, and a 1B1167/0 Power Supply board.

Image # 15198: Pinball Champ '82 Upper Playfield
Image # 15201: Pinball Champ '82 Cabinet - Left
Image # 15202: Pinball Champ '82 Cabinet - Right
Image # 15925: Pinball Champ '82 Backglass
Image # 17472: Pinball Champ '82 Playfield
Image # 38412: Pinball Champ '82 Backglass
Image # 38413: Pinball Champ '82 Upper Playfield
Image # 38414: Pinball Champ '82 Lower Playfield
Image # 38415: Pinball Champ '82 Cabinet - Front
Image # 38416: Pinball Champ '82 Front View
Image # 44266: Pinball Champ '82 Backglass
Image # 60135: Pinball Champ '82 Flyer - Page 1 of 4
Image # 60136: Pinball Champ '82 Flyer - Page 2 of 4
Image # 60137: Pinball Champ '82 Flyer - Page 3 of 4
Image # 60138: Pinball Champ '82 Flyer - Page 4 of 4
Images provided by ipdb.org

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PinTips

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general
1
Knock all the drop targets then get the special.
general
1
For all players, the last ball counts time up (up to 99 secs), there is an extra "special" ball that will last as long as you saved up!
general
1
The pinball champ spinner on the right is worth big money and builds up the more you use it.
general
1
Build up the bonus using the left lane (accessed by the top left).

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