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PinTips

multiball
2
The 4 green TOWN targets light lock. Lock via right hole/spinner. Shoot the 2nd ball into the top hole for 3 ball MB, otherwise 2 ball MB.
multiball
2
Most targets and banks are lit for points to flail at during MB. The right loop stays lit for 1M which is the biggest point value.
general
1
Gunfight (upper saucer) plays a backbox game where you need to out-draw a bad guy for Mystery (can be huge!). It gets harder over time.
skillshot
1
Plunging the upper saucer is always good - it turns the Multiball into a 3 ball and awards a Gunfight otherwise.
general
1
Shooting the right loop in either Multiball or single ball play (upper flipper) can lead to quick points if executed correctly.
general
1
It’s worth the risk to go for play the Stunt Scenes if you have the Extra Ball lit there. Otherwise, try not to start it.

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