Complete drop targets to light lock at guard tower. All shots are jackpots in multiball. After hitting all shots, side ramp is super jackpot
Make three skillshots for 50 million. Can be worth only going for top lanes to collect these extra points.
Using the Shark flipper can be very dangerous. Often you can just let the ball drop safely to the right inlane for a ramp or orbit shot.
Multiball consists of the largest points in the game. Hit all lit shots, then shark hole for super, then upper ramp for second super.
Modes can be timed out without having to activate switches. Good for getting rid of the risky modes (shark targets, yellow targets).
On ball 1 shoot the guard tower three times before activating lock from drop targets. Makes starting wizard mode much easier later in game.
Making three skillshots lights permanent squid-pops (2 million pops) on ball three.
Shoot all five main shots to spell guard, completion triggers guard millions, hurry-up for each of the five shots