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PinTips

general
1
Cosmic Carnival is very bonus heavy. Focus on getting bonus multipliers on the initial plunge.
general
1
Modes generally start by hitting 3 of the same shot or 3 sets of targets. All modes can be stacked with one another.
general
1
The left ramp starts Ring Leader mode. The right ramp starts Cosmic Clown mode. Ramps can be repeatedly shot as Combos.
general
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Dropping one or two of the right drop targets opens a tunnel for the ball to return to the plunger lane, which allows getting more toplanes.
general
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Hitting a shot will light others with orange lights for a few seconds to score Combos. Combos build base bonus.
general
1
All bonus (base bonus and bonus multipliers) carries over from ball to ball.
general
1
The center scoop scores random mystery awards. Hitting it three times with less than 10 seconds between each starts Mystic Martians mode.
multiball
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On ball 3, if a multiball hasn't been started yet, the scoop will be lit for locks to start multiball, as long as no mode is running.
multiball
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In Multiball, ramps (and depending on code version, Inner Loops) score jackpots for 1,000,000.

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